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The tribool
class acts
like the built-in bool
type, but for 3-state boolean
logic. The three states are true
, false
,
and indeterminate
, where
the first two states are equivalent to those of the C++
bool
type and the last state represents an unknown
boolean value (that may be true
or
false
, we don't know).
The tribool
class
supports conversion from bool
values and literals
along with its own
indeterminate
keyword:
tribool
b(true); b = false; b =indeterminate
;tribool
b2(b);
tribool
supports
conversions to bool
for use in conditional
statements. The conversion to bool
will be
true
when the value of the
tribool
is always true, and
false
otherwise. Consequently, the following idiom
may be used to determine which of the three states a
tribool
currently
holds:
tribool
b = some_operation();
if (b) {
// b is true
}
else if (!b) {
// b is false
}
else {
// b is indeterminate
}
tribool
supports the
3-state logic operators !
(negation),
&&
(AND), and ||
(OR), with
bool
and tribool
values. For instance:
tribool
x = some_op();tribool
y = some_other_op(); if (x && y) { // both x and y are true } else if (!(x && y)) { // either x or y is false } else { // neither x nor y is false, but we don't know that both are true if (x || y) { // either x or y is true } }
Similarly, tribool
supports 3-state equality comparisons via the operators
==
and !=
. These operators differ from
"normal" equality operators in C++ because they return a
tribool
, because potentially we
might not know the result of a comparison (try to compare
true
and
indeterminate
). For
instance:
tribool
x(true);tribool
y(indeterminate
); assert(x == x); // okay, x == x returns true assert(x == true); // okay, can comparetribool
s and bools
The indeterminate
keyword (representing the
indeterminate
tribool
value)
doubles as a function to check if the value of a
tribool
is indeterminate,
e.g.,
tribool
x = try_to_do_something_tricky(); if (indeterminate
(x)) { // value of x is indeterminate } else { // report success or failure of x }
Users may introduce additional keywords for the indeterminate
value in addition to the implementation-supplied
indeterminate
using the
BOOST_TRIBOOL_THIRD_STATE
macro. For instance, the following macro instantiation (at the
global scope) will introduce the keyword maybe
as a
synonym for indeterminate
(also residing in the boost
namespace):
BOOST_TRIBOOL_THIRD_STATE
(maybe)tribool
x = maybe; if (maybe(x)) { /* ... */ }
tribool
objects may be
read from and written to streams by including the
boost/logic/tribool_io.hpp
header in a
manner very similar to bool
values. When the
boolalpha
flag is not set on the input/output stream,
the integral values 0, 1, and 2 correspond to tribool
values false
, true
, and
indeterminate
, respectively. When
boolalpha
is set on the stream, arbitrary strings can
be used to represent the three values, the default being "false",
"true", and "indeterminate". For instance:
tribool
x;
cin >> x; // Type "0", "1", or "2" to get false, true, or indeterminate
cout << boolalpha << x; // Produces "false", "true", or "indeterminate"
tribool
input and output
is sensitive to the stream's current locale. The strings associated
with false and true values are contained in the standard
std::numpunct
facet, and the
string naming the indeterminate type is contained in the
indeterminate_name
facet. To
replace the name of the indeterminate state, you need to imbue your
stream with a local containing a
indeterminate_name
facet, e.g.:
BOOST_TRIBOOL_THIRD_STATE
(maybe) locale global; locale test_locale(global, newindeterminate_name
<char>("maybe")); cout.imbue(test_locale);tribool
x(maybe); cout << boolalpha << x << endl; // Prints "maybe"
If you C++ standard library implementation does not support
locales, tribool
input/output will still work, but you
will be unable to customize the strings printed/parsed when
boolalpha
is set.