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boost::random::uniform_real_distribution
// In header: <boost/random/uniform_real_distribution.hpp> template<typename RealType = double> class uniform_real_distribution { public: // types typedef RealType input_type; typedef RealType result_type; // member classes/structs/unions class param_type { public: // types typedef uniform_real_distribution distribution_type; // construct/copy/destruct explicit param_type(RealType = 0.0, RealType = 1.0); // public member functions RealType a() const; RealType b() const; // friend functions template<typename CharT, typename Traits> friend std::basic_ostream< CharT, Traits > & operator<<(std::basic_ostream< CharT, Traits > &, const param_type &); template<typename CharT, typename Traits> friend std::basic_istream< CharT, Traits > & operator>>(std::basic_istream< CharT, Traits > &, const param_type &); friend bool operator==(const param_type &, const param_type &); friend bool operator!=(const param_type &, const param_type &); }; // construct/copy/destruct explicit uniform_real_distribution(RealType = 0.0, RealType = 1.0); explicit uniform_real_distribution(const param_type &); // public member functions RealType min() const; RealType max() const; RealType a() const; RealType b() const; param_type param() const; void param(const param_type &); void reset(); template<typename Engine> result_type operator()(Engine &) const; template<typename Engine> result_type operator()(Engine &, const param_type &) const; // friend functions template<typename CharT, typename Traits> friend std::basic_ostream< CharT, Traits > & operator<<(std::basic_ostream< CharT, Traits > &, const uniform_real_distribution &); template<typename CharT, typename Traits> friend std::basic_istream< CharT, Traits > & operator>>(std::basic_istream< CharT, Traits > &, const uniform_real_distribution &); friend bool operator==(const uniform_real_distribution &, const uniform_real_distribution &); friend bool operator!=(const uniform_real_distribution &, const uniform_real_distribution &); };
The class template uniform_real_distribution models a random distribution . On each invocation, it returns a random floating-point value uniformly distributed in the range [min..max).
uniform_real_distribution
public
construct/copy/destructexplicit uniform_real_distribution(RealType min = 0.0, RealType max = 1.0);
Constructs a uniform_real_distribution
. min
and max
are the parameters of the distribution.
Requires: min <= max
explicit uniform_real_distribution(const param_type & param);
Constructs a uniform_real_distribution
from its parameters.
uniform_real_distribution
public member functionsRealType min() const;
Returns the minimum value of the distribution
RealType max() const;
Returns the maximum value of the distribution
RealType a() const;
Returns the minimum value of the distribution
RealType b() const;
Returns the maximum value of the distribution
param_type param() const;
Returns the parameters of the distribution.
void param(const param_type & param);
Sets the parameters of the distribution.
void reset();
Effects: Subsequent uses of the distribution do not depend on values produced by any engine prior to invoking reset.
template<typename Engine> result_type operator()(Engine & eng) const;
Returns a value uniformly distributed in the range [min, max).
template<typename Engine> result_type operator()(Engine & eng, const param_type & param) const;
Returns a value uniformly distributed in the range [param.a(), param.b()).
uniform_real_distribution
friend functionstemplate<typename CharT, typename Traits> friend std::basic_ostream< CharT, Traits > & operator<<(std::basic_ostream< CharT, Traits > & os, const uniform_real_distribution & ud);
Writes the distribution to a std::ostream
.
template<typename CharT, typename Traits> friend std::basic_istream< CharT, Traits > & operator>>(std::basic_istream< CharT, Traits > & is, const uniform_real_distribution & ud);
Reads the distribution from a std::istream
.
friend bool operator==(const uniform_real_distribution & lhs, const uniform_real_distribution & rhs);
Returns true if the two distributions will produce identical sequences of values given equal generators.
friend bool operator!=(const uniform_real_distribution & lhs, const uniform_real_distribution & rhs);
Returns true if the two distributions may produce different sequences of values given equal generators.