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Why not support a concept of specific kinds of file systems, such as posix_file_system or windows_file_system.
Portability is one of the most important requirements for the library. Features specific to a particular operating system or file system can always be accessed by using the operating system's API.
path
questions Why base the generic pathname format on POSIX?
POSIX is an ISO Standard. It is the basis for the most familiar pathname formats, not just for POSIX-based operating systems but also for Windows and the URL portion of URI's. It is ubiquitous and familiar. On many systems, it is very easy to implement because it is either the native operating system format (Unix and Windows) or via a operating system supplied POSIX library (z/OS, OS/390, and many more.)
Why not use a full URI (Universal Resource Identifier) based path?
URI's would promise more than the Filesystem Library can actually deliver, since URI's extend far beyond what most operating systems consider a file or a directory. Thus for the primary "portable script-style file system operations" requirement of the Filesystem Library, full URI's appear to be over-specification.
Why isn't path a base class with derived directory_path and file_path classes?
Why bother? The behavior of all three classes is essentially identical. Several early versions did require users to identify each path as a file or directory path, and this seemed to increase coding errors and decrease code readability. There was no apparent upside benefit.
Why do path decomposition functions yielding a single element return a path rather than a string?
Interface simplicity. If they returned strings, flavors would be needed for
string
, wstring
, u16string
,
u32string
, and generic strings.
Why don't path member functions have overloads with error_code& arguments?
They have not been requested by users; the need for error reporting via error_code seems limited to operations failures rather than path failures.
Why not supply a 'handle' type, and let the file and directory operations traffic in it?
It isn't clear there is any feasible way to meet the "portable script-style file system operations" requirement with such a system. File systems exist where operations are usually performed on some non-string handle type. The classic Mac OS has been mentioned explicitly as a case where trafficking in paths isn't always natural.
The case for the "handle" (opaque data type to identify a file) style may be strongest for directory iterator value type. (See Jesse Jones' Jan 28, 2002, Boost postings). However, as class path has evolved, it seems sufficient even as the directory iterator value type.
Why are the operations functions so low-level?
To provide a toolkit from which higher-level functionality can be created.
An extended attempt to add convenience functions on top of, or as a replacement for, the low-level functionality failed because there is no widely acceptable set of simple semantics for most convenience functions considered. Attempts to provide alternate semantics via either run-time options or compile-time polices became overly complicated in relation to the value delivered, or became contentious. OTOH, the specific functionality needed for several trial applications was very easy for the user to construct from the lower-level toolkit functions. See Failed Attempts.
Isn't it inconsistent then to provide a few convenience functions?
Yes, but experience with both this library, POSIX, and Windows, indicates
the utility of certain convenience functions, and that it is possible to provide
simple, yet widely acceptable, semantics for them. For example, remove_all()
.
Why are there directory_iterator overloads for operations.hpp predicate functions? Isn't two ways to do the same thing poor design?
Yes, two ways to do the same thing is often a poor design practice. But the iterator versions are often much more efficient. Calling status() during iteration over a directory containing 15,000 files took 6 seconds for the path overload, and 1 second for the iterator overload, for tests on a freshly booted machine. Times were .90 seconds and .30 seconds, for tests after prior use of the directory. This performance gain is large enough to justify deviating from preferred design practices. Neither overload alone meets all needs.
Why are the operations functions so picky about errors?
Safety. The default is to be safe rather than sorry. This is particularly important given the reality that on many computer systems files and directories are globally shared resources, and thus subject to race conditions.
Why are attributes accessed via named functions rather than property maps?
For commonly used attributes (existence, directory or file, emptiness), simple syntax and guaranteed presence outweigh other considerations. Because access to many other attributes is inherently system dependent, property maps are viewed as the best hope for access and modification, but it is better design to provide such functionality in a separate library. (Historical note: even the apparently simple attribute "read-only" turned out to be so system depend as to be disqualified as a "guaranteed presence" operation.)
Why isn't automatic name portability error detection provided?
A number (at least six) of designs for name validity error detection were evaluated, including at least four complete implementations. While the details for rejection differed, all of the more powerful name validity checking designs distorted other otherwise simple aspects of the library. Even the simple name checking provided in prior library versions was a constant source of user complaints. While name checking can be helpful, it isn't important enough to justify added a lot of additional complexity.
Why are paths sometimes manipulated by member functions and sometimes by non-member functions?
The design rule is that purely lexical operations are supplied as class path member functions, while operations performed by the operating system are provided as free functions.
Revised 20 February, 2011
© Copyright Beman Dawes, 2002
Use, modification, and distribution are subject to the Boost Software License, Version 1.0. See www.boost.org/LICENSE_1_0.txt